2010年3月13日星期六

week7

Add the expression
First of all, do the expression in the animation. Firstly, copy the model to the blank areas, and begin to do the expression.
(1) In perspective select the head model, and then open the modifier list, choose the morpher, and then put the morpher under the skin modifier.
(2) Modify the parameters in the channel list, check automatically reload targets, choose the targeting models in the perspective and then find the editable poly to modify the vertex.
(3) Select the soft selection, check use soft selection and set the parameters
(4) Produce the required expression through adjusting the point position.
(5) Use the same method to do the expression for different models, each model is
only one expression. When produce the animation, it can be picked up the expression from the model.

没有评论:

发表评论